![]() ![]() Paul's Polnareff-style flattop is a distinct part of his character design.Animal Nemesis: His rivalry with both Kuma.While he's no slouch, he's beaten by King and cannot put so much as a dent in Ogre even when teamed up with Xiaoyu and Hwaorang, a far cry from going undefeated in the tournament and taking down Ogre in Tekken 3. He's still plenty self-confident, but not to overly-exaggerated levels like in 5 onward, making him a lot more down-to-earth. Bloodline actually snaps Paul's characterization backwards to something more reminiscent of how he was portrayed in Tekken 4. Adaptation Personality Change: Downplayed and inverted to a degree.He wants to be in his opponent's face, constantly getting them to guess his mixup to get the most out of his kit. With many of his moves swaying Paul back and forth, he can greatly capitalize on whiff punishment with extremely damaging moves such as Demolition Man or Deathfist. In-game, Paul is a hard-hitting short-ranged fighter emphasizing a 50/50 mixup. ![]()
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